AI Insights · Timothy · March 2022
Top 5 Entertainment Mascot Games on Unified Platform in Bulgaria Q1 2022
Explore the performance of the top 5 entertainment mascot games in Bulgaria during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 entertainment mascot games on a unified platform in Bulgaria showed varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly performance of these popular games.
Angry Birds Dream Blast by Rovio Entertainment Oyj experienced a consistent increase in weekly revenue, peaking at around $260 in late December and again in early March. Weekly downloads fluctuated, with a low point of 35 in mid-March and a peak of 144 in late December. The game's weekly active users remained relatively stable, averaging around 2.7K to 2.9K throughout the quarter.
Minion Rush: Running game from Gameloft saw a steady increase in weekly revenue, culminating at $60 in the last week of March. Weekly downloads remained strong, averaging around 1K per week. Active users showed a slight decrease from 2.3K in late December to 1.8K by the end of March.
Sonic Forces: Run Battle Game by SEGA exhibited significant growth in weekly revenue, particularly in mid-March, reaching $65. Weekly downloads also surged, especially in the last week of March, hitting 1.8K. The game maintained a solid base of active users, increasing from 6.4K in late December to 8.5K by the end of March.
Crash Bandicoot: On the Run! by King showed moderate revenue performance, with notable peaks in early February at $99. Weekly downloads were relatively stable, averaging around 250, while active users remained consistently high, averaging around 14K throughout the quarter.
MY LITTLE PONY: MAGIC PRINCESS from Gameloft had a modest revenue increase, peaking at $74 in the last week of March. Weekly downloads were consistently above 250, with peaks reaching 349 in late December. The game maintained a steady number of active users, averaging around 3.3K throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.